Quick summary Review becomes a system: Anthropic spreads checks across local verification, automated review, CI, risk-based approval, and rollback. People still decide: Human attention goes to product direction, architecture, sensitive changes, and whether the evidence is convincing. The results are promising, not proof: Anthropic reports more than twice as many merged Claude Code pull requests […]
Anthropic says its AI coding boom pushed source control to the limit. Here is how Scion works, what it improves, and why it is not a replacement for Git.
Most engineering rules age badly. These nine, about failure, error budgets, on-call, postmortems and complexity, tend to survive every change in tooling.
In brief: Clean code rules should make the next change easier to make and harder to get wrong. Separate concerns so one change does not ripple through unrelated parts. DRY the rules and facts that must stay consistent, not every pair of similar lines. KISS by choosing the clearest design that meets the real need. […]
In brief LangChain MCP Adapter 2.0 supports stateless MCP. Modern servers no longer need a transport session to persist between tool calls, which makes ordinary load balancing easier. Stateless transport does not remove application state. Your booking, payment, or other workflow still needs durable identifiers and storage. Tools can pause for a person. MCP elicitation […]
Quick summary Seven experiments: The article examines reported examples of Astra contributing to game prototyping and development. Follow the development loop: Useful assistance includes interpreting a brief, editing, running the game and repairing observed problems. Distinguish levels of involvement: Generating a prototype, editing a project and testing gameplay are different contributions. Keep human ownership: A […]
Quick summary Begin with requirements: Define the rules that must hold and the compromises the system can accept. Trace the request: Understand how traffic moves through caches, proxies, application instances and data stores. Design for uncertainty: Timeouts, stale replicas and delayed queues need explicit handling. Connect choices to outcomes: The ticketing example makes payment safety, […]